Waiter! One more patch please
Fixes:
- Fixed (FOR REAL THIS TIME), two player being in game even if singleplayer was selected
- Fixed some animation breaking the teachers
Files
FpeTheFangameMod.zip 224 MB
67 days ago
Get Fundamental Paper Education : The fangame
Fundamental Paper Education : The fangame
Status | In development |
Category | Game mod |
Author | UnidentifiedShifter |
More posts
- The "obligatory patch after every update" patch67 days ago
- The "Finally a new update" update72 days ago
- Where is next update ?May 29, 2025
- Small patch 2: Electric BoogalooApr 22, 2025
- Small patchApr 21, 2025
- Challenge saving updateApr 13, 2025
- First patch for the modMar 31, 2025
- First release for the modMar 29, 2025
Comments
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Stamina "Stabbed" bug:
Player 1's stamina still regenerate even if you get stabbed by Miss Bloomie (even if without taking damage). Player 2 gets incorrectly flagged as stabbed and never took damage from it and it was Player 1 that caused this issue.
That doesn't happen on Player 2 because it being stabbed doesn't regen their stamina.
Another notable thing is that regen and drain rates are based on the current frame rate limit.
30FPS - regen and drain rates are very slow
60FPS - regen and drain rates are slow
At 100 FPS, the stamina drain rate is 10% per second
At 1000 FPS, the stamina regen rate is 80% per second
It becomes inconsistent for the rates when using the selected frame rate limit and not using delta time.
can u please reply to these comments
No
why
Cause when I say "No", it means "no". I'm not making some kind of online multiplayer in any shape or form.
ok I was wrong you're not the best
I don't think you realize how painful making an online mode would be. If you do any kind of research you would find a lot of game dev recommending to NOT make online multiplayer if it's not need.
Also you're just mean for no reason :(
I understand you will NEVER, EVER add online multiplayer. But here's one thing:
For the Local Multiplayer, whenever you select that mode/option, you'll be asked to enter a name and same for anyone who plays it. So like that, you can invite people in your game, only if they are near you (in house/building, irl).
It can be difficult to implement, or not, but I'll understand if you do not want to or you can't. Feel free to choose, and good job for this patch, I liked it!
Yay cool dude :